Some people weap watching miserable drama;others laugh watching comedy.
Films can have a major influence on how people view government. In new research, Michelle C. Film is arguably the most accessible form of art to Americans. Watching a movie occupies our senses more than any other form of art, particularly when we experience it at our local Cineplex.
Regardless of its content, film has the power to shape perceptions of moviegoers on a range of subjects from love and marriage to the work of government.
A frequent subject on the silver screen is government, yet our understanding of its influence is limited. Two recent films, Argo and Zero Dark Thirty, were chosen as case studies to explore how Hollywood portrays the intelligence community in film and influences opinions about government more generally.
Although this is exploratory research, the results demonstrate that anywhere from a fifth to a quarter of viewers changed their responses to a variety of questions about government after watching one of the films. Frequently, changes in responses indicated improvement in those opinions.
These changes are interesting to note after just a few hours watching one movie. With an interest in how film influences its audience, both Argo and Zero Dark Thirty make for great selections as both films chronicle the efforts of civil servants within the CIA during significant events in American history.
In early the Surgeon General’s Office of the United States National Institutes of Health announced that for the first time scientific evidence had been assembled from a number of behavioral studies that showed a causal link between the exposure of children to televised violence and their subsequent aggressive behavior. Award-winning writer Catherine Ann Jones contemplates the influence of cinema. ; Products. Script Studio; Movie Outline 3; Can Movies Make A Difference? - The Influence Of Cinema One catch: they all had to show Federal Officers as the heroes. I was committed to do a balanced story, not black and . Do violent video games contribute to youth violence? As many as 97% of US kids age play video games, contributing to the $ billion domestic video game industry.
Tony Mendez portrayed by Ben Affleckin Argo, orchestras an impressive ruse in creating—with the help of Hollywood insiders—a faux production company and uses it as cover to successfully get six Americans out of Tehran.
Maya portrayed by Jessica Chastain is the relentless CIA analyst in Zero Dark Thirty who invests years tracking down Osama bin Laden and chasing leads that none of her colleagues think are worthwhile. Accordingly, the central character in both films is a government bureaucrat tasked with a seemingly impossible job in a highly volatile context, and both succeed.
For this study, participants were recruited from an undergraduate student population. Sixty-nine students watched one of the two films, and completed a questionnaire before and after the screening, with many of the questions repeated before and after watching.
First, viewers were asked about their impressions of government generally. About half of participants, prior to watching one of the films, thought the nation was headed in the wrong direction whereas after watching, there are some noticeable differences.
As indicated in Figure 1, post viewing, participants were more evenly split in their opinions about the direction of the country, with 38 percent indicating the country is headed in the right direction, 28 percent saying it is headed in the wrong direction, and 34 percent unsure.
Figure 1 — Assessment of direction of the nation This change in response over a few short hours is interesting. Given current attitudes about the state of the country, it is unsurprising to see such a large portion of this study population think the nation is heading in the wrong direction, but it is noteworthy that the pessimism diminished considerably.
Naturally, claims about the direct causality of movie watching and its effects on its audience cannot be made; nevertheless these findings are noteworthy.
Furthermore, 22 percent of viewers demonstrated an improvement in their opinion after the movie about the direction of the country, whereas 76 percent held the same view, and only two percent noted a poorer assessment.
Breaking down these data by the films, a quarter of Argo viewers reported an improvement in their assessment of the direction of the country whereas only 18 percent of Zero Dark Thirty viewers reported the same.
The majority of viewers both before and after the movie 51 percent and 60 percent, respectively indicate that they trust government most or just about all of the time. After watching the movie, though, there was a bit of an increase in trust levels among viewers, as reflected in Figure 2.Society reflects in movies and in turn movies influence society.
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How? Update Cancel. ad by Zoho. films do influence societies and lifestyles. k Views · View Upvoters. Transcript. Hey, hey! It’s Andrea, and welcome to the Voice of Influence podcast!
Today my guest is Tiffany Adams. I’m so excited to have Tiffany with us today because, first of all, she’s just an absolute joy and you’re going to love her. Do violent video games contribute to youth violence? As many as 97% of US kids age play video games, contributing to the $ billion domestic video game industry.
Aug 20, · How do movies or television influence people’s behavior? Use reasons and specific examples to support your answer. ===== ===== Nowadays, people watch movies and television’s shows more than they set together and have a cup of tea!
This increases the impact of media in general on individuals and the whole society. Films can have a major influence on how people view government.
Films can have a major influence on how people view government. Watching a movie occupies our senses more than any other form of art, particularly when we experience it at our local Cineplex.
With the prevalence and accessibility of film today, how does film affect . Star Trek is one of the most culturally-influential media franchises, and is often regarded as the most influential science fiction TV series in history.
The original series, which aired in the late s, has since spawned six successor series and thirteen movies as of December , merchandise, and a multibillion-dollar industry collectively known as the Star Trek franchise.